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美国国家公共电台 NPR The Brighter Side Of Screen Time

时间:2019-06-26 02:22来源:互联网 提供网友:nan   字体: [ ]
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(SOUNDBITE OF KOJI KONDO'S "OVERWORLD THEME")

GAVIN WALLACE: Captain MarvelYoshi (ph) from Build-A-Bear.

ANYA KAMENETZ, HOST:

Gavin Wallace, a little kid with a big grin, is showing off his favorite stuffed animal that somehow mashes2 up Captain Marvel1 and the Yoshi character from Mario Brothers. Oh, and it plays music, too.

(SOUNDBITE OF KOJI KONDO'S "OVERWORLD THEME")

KAMENETZ: Gavin's in his room in the cozy3 townhouse he shares in northwest Washington, D.C., with his parents Chris Wallace and Latoya Peterson.

GAVIN: I'm in fourth grade.

LATOYA PETERSON: You're not in fourth grade. You're in pre-K 4.

GAVIN: Fine. I'm in pre-K 4.

PETERSON: Gavin is a character. I should've warned you.

KAMENETZ: (Laughter).

GAVIN: My name is Gavin Wallace, and I'm 5 1/2 years old.

KAMENETZ: It's a weeknight, and that means dinner's underway.

PETERSON: Do you want to help Daddy with the tacos, or do you guys want to make banana bread?

GAVIN: Banana bread.

KAMENETZ: Piano has been practiced.

(SOUNDBITE OF PLAYING PIANO)

KAMENETZ: And it's time for Gavin and his mom to cuddle up on the couch for one of their nightly favorite shared activities.

GAVIN: Let me start the PlayStation before you do it.

KAMENETZ: Video games? Sure. To lots of parents - TV, apps, video games - they're all just a waste of time or even something to be afraid of. But Latoya sees things pretty differently. In fact, she figures the best way to shape a future Steve Jobs or Bill Gates is to let her son play.

PETERSON: I started noticing all these, like, tech baron4 biographies and whatever - they're all messing around with computers since they were, like, 5 or 6. You're telling me all he was doing was coding and never played a game? Please. So (laughter) if he's interested, you kind of let him do it.

GAVIN: And so...

KAMENETZ: Could embracing the screen work for your family? Well, that's what we're going to figure out in this episode of LIFE KIT5 for parenting. This is your screen time guide. I'm Anya Kamenetz, a reporter for NPR and the author of a book for parents called "The Art Of Screen Time."

(SOUNDBITE OF MUSIC)

KAMENETZ: Look. By the time our kids get beyond the baby stage, pretty much all of us have accepted that media is going to be part of their childhoods in some way. So how do we harness the positives of screen time?

GAVIN: Oh, my gosh. Do you want to see what happens?

KAMENETZ: Do you want to see what happens? Well, stay tuned6.

(SOUNDBITE OF MUSIC)

GAVIN: Hit X, and it will make a sound.

KAMENETZ: Hit X. This screen time guide has three levels. We'll tell you all about the good, the bad and the parent side of the screen time dilemma7. In this first episode, we'll give you a walk-through of four takeaways you can use to find the good in your children's media experiences. Plus, how sharing an activity like TV can actually make your kids more empathetic. Now, we should be upfront about one thing - when it comes to technology, Latoya Peterson isn't exactly a newbie. She grew up gaming.

PETERSON: So it was my dad's system that I was not allowed to be playing on but I was doing anyway. And he had this gold cartridge8 Zelda, which is my favorite. And I just had to figure this out. I had to know what - this was going on. I would just wait until dad wasn't home, sneak9 into the room and (laughter) play.

GAVIN: (Singing) Doo, doo, doo, doo, doo, doo.

PETERSON: Yes, that's from Zelda. You're right. You know what we're talking about. He likes Zelda a lot.

(SOUNDBITE OF KOJI KONDO'S "OVERWORLD THEME")

KAMENETZ: At her peak at the end of high school, she says...

PETERSON: I was probably putting, at the least, like, 40, 50 hours a week in games. These days, that is not happening. I'm a parent. I got a job. Like, there's too much going on.

KAMENETZ: When Latoya does play now, it's often for research for work. She spent her whole career in emerging media, from blogging to virtual reality. And today, she's the co-founder of an all-women-of-color-run video game company.

PETERSON: I'm the CXO of Glow Up Games, so chief experience officer. But it basically means that I design the experience of, like, how the game feels, how it flows.

KAMENETZ: The mission of Glow Up Games, she says...

PETERSON: We're building, like, a community for essentially10, like, underrepresented majorities in gaming. So women who play like us (laughter). Hi, sweetie. Did you open the gummy bears? Did we open the gummy bears?

KAMENETZ: So Gavin's getting the benefit of all that gamer mom experience. But what if you're not a gamer? Well, this is our takeaway number one - whenever possible, share screens with your kids.

PETERSON: All right.

GAVIN: So that's going to fly through space, right?

PETERSON: Yeah, this is the one where we fly through space. You're right.

GAVIN: Can you remember how to fly through space?

PETERSON: I'll try.

KAMENETZ: By playing with Gavin, Latoya and Chris are actually following doctor's orders - that is spending media time together with children as much as possible. The American Academy of Pediatrics, the AAP - they revised their guidelines in children and media a couple of years ago. Now, this is the closest thing out there to a pronouncement from on high on how you should deal with your kids and screens. And it boils down to this.

(SOUNDBITE OF ARCHIVED RECORDING)

JENNY RADESKY: Trying to use digital devices more together with kids.

KAMENETZ: Developmental and behavioral pediatrician Dr. Jenny Radesky is the lead author of those AAP guidelines. That's her at the press conference announcing them. She sees patients and does research at the University of Michigan. She is the ultimate voice of wisdom on this issue if we have one.

RADESKY: I want parents to feel like they should be talking with kids about - what have you been watching on YouTube? And why do you like that? What do you think about that?

KAMENETZ: Dr. Radesky is careful to say, of course, we can't all share all our kids' media time. That's not realistic if you're a single parent or you work a lot or both. Latoya, for example, travels a lot for work. And when she's gone, if Chris needs to get stuff done around the house, he'll put Gavin in front of a TV show or a game.

PETERSON: I don't know any parent that doesn't have some iPad game stashed12 for their kids on there just to, like, keep them chill.

KAMENETZ: But, she says...

PETERSON: Normally, he's playing with me. Normally, we play together.

KAMENETZ: Gavin's dad, Chris, works as a mortgage loan officer. He also grew up playing video games, but these days he prefers TV, which was on quite a bit during his childhood and even today.

CHRIS WALLACE: Most family events are centered around the television.

KAMENETZ: These days with Gavin...

WALLACE: We definitely do bond with some of the things that we watch. You know, it's like cuddle time.

KAMENETZ: Gavin is totally picking up on our conversation. Just then he decides to divebomb the couch.

GAVIN: (Laughter).

WALLACE: Don't hop13 on Pop.

KAMENETZ: What does shared media use actually look like? When kids are very little, like toddlers, experts say you should treat media more or less like a picture book. Sit with them, talk about what they're watching or playing and refer back to it later. This helps them learn and retain what they learn. When they get a little older, you can balance shared media use, say a family movie night, with more individual time. But even when your kids are playing or watching solo, you should have conversations about what they're doing. You know, why this slime YouTube channel instead of a different one? Or if they want to download a new app, you should definitely look at it together. When you share screens with your kids, like Latoya and Chris both do with Gavin, you can do a few different things. You can protect your kids from the scarier stuff out there. You can mitigate14 messages that are not so positive. And you can underline the positive messages and the learning that's there in a lot of kids' media. All of this is what experts like Jenny Radesky call active mediation15.

(SOUNDBITE OF SONG, "WHEN YOU FEEL SO MAD THAT YOU WANT TO ROAR")

JAKE BEALE: (As Daniel Tiger, singing) When you feel so mad that you want to roar, take a deep breath, and count to four.

KAMENETZ: For example, let's take a little kids' TV show like "Daniel Tiger." It's designed based on research to teach kids emotional skills, like how to manage anger and be patient.

(SOUNDBITE OF SONG, "WHEN YOU FEEL SO MAD THAT YOU WANT TO ROAR")

BEALE: (As Daniel Tiger) One, two, three, four.

KAMENETZ: One study found that this show works. Watching it regularly improved preschool children's empathy and their ability to recognize emotions in others, but there was a catch - the messages worked if and only if the families of those kids were already in the habit of discussing and helping16 the little kids process what they saw on TV.

(SOUNDBITE OF MUSIC)

KAMENETZ: Now, if you're listening out there, at this point your head may be spinning a bit because I know the main message that we parents internalize is that our job is to say no all the time to screens. And actually, we've been misinformed about that. And that's kind of a problem. Mimi Ito is a cultural anthropologist17 who, for the past two decades, has been researching everything about young people and digital technology.

MIMI ITO: You know, I just love talking to teenagers.

KAMENETZ: She runs the Connected Learning Lab at the University of California, Irvine. And she says it's a much more effective parenting strategy when parents listen to their kids and focus more on connection than control.

ITO: I have to say it's a lot of fun, and I would encourage people to try it. It's a lot more fun than clocking screen time and, you know, doing the finger-wagging thing.

KAMENETZ: She's found that, surprisingly, parents' fear of media actually can be the cause of problems.

ITO: Often, parents have a more negative view of video games than kids do. And so we see time and time again that parents aren't engaged in the kind of mentoring18 and guidance around video games that they do for other parts of kids' play and growing up.

KAMENETZ: In other words, it's not that games or other media are so inherently problematic. It's the fact that parents don't even try to relate to their kids' interests. That's what makes the online world a not-so-positive space. It's a no-go zone. This leads directly to our second takeaway, takeaway number two - balance is about much more than time.

PETERSON: All right. Go for it, Gavin.

GAVIN: (Unintelligible).

KAMENETZ: In Latoya Peterson and Chris Wallace's house, there's no screen timers, no schedules, no hard-and-fast rules. Media is part of their day.

PETERSON: So we try to be very well-rounded in what he does. Like, bedtime is still stories.

KAMENETZ: Printed books, that is.

PETERSON: It's just games are another element to it. Other than that, Gavin is just like a normal kid. Like, he loves going to a playground. He likes to go to the library pretty frequently, like...

GAVIN: This is my bouncy ball, see? It's very bouncy...

KAMENETZ: Setting balance with screens is an individual thing. It's all about your priorities as a family. For example, Dr. Jenny Radesky is very much in favor of screen-free family meals. But depending on your family, you know, that could be dinner, or it could be breakfast.

RADESKY: Because it's this regular structured time to sit down and look at each other and have a conversation and exchange your thoughts and make meaning out of your day.

PETERSON: All right. All right. Y'all ready to eat?

WALLACE: Taco time.

PETERSON: Nice.

GAVIN: (Unintelligible).

KAMENETZ: Now, I call my book "The Art Of Screen Time" because that's the shorthand or the catch-all for this concept of balance around parenting and technology.

ITO: Screen time I think is too blunt an instrument to understand the really wide range and diversity in how young people are interacting with devices.

KAMENETZ: The deeper I got into the topic, the more experts, like Mimi Ito, gently told me that screen time is not really the point.

ITO: You know, the difference between Skyping with a grandparent on a phone versus19 watching YouTube videos is something that all parents understand. And yet that idea of screen time is still out there as a way of managing kids' engagement with technology.

KAMENETZ: You know, we want to recognize that there is a reason that parents fret20 over screen time. There is so much anxiety out there around kids and screens. And a lot of that is very real. We'll talk more about how to set limits in the next episode. But Mimi Ito's research really encourages us to focus not on the time alone but on what kids are doing with that time. Is it solo consumption? Is it social or creative? And similarly, in her research, rather than measure time alone, Dr. Jenny Radesky prefers to look at what families are using and how they're using it. She says that limits should be based on your individual child and his or her health.

RADESKY: Examples of this include wanting families to set some limits so that kids can get enough sleep, so that kids can get outside and explore and do things that make their mind take the lead instead of, you know, always following the instruction of an adult.

KAMENETZ: You should not hesitate to talk to your pediatrician if you have any questions along these lines. Latoya did.

PETERSON: When Gavin started showing this huge interest in games, one of the things I wanted to know was, OK, is this safe? Like, my whole career is in emerging media.

KAMENETZ: She asked her pediatrician about one surprising developmental issue.

PETERSON: And I was like, yeah. I was like, I don't think anybody really notices, like, Gavin's really, like - he doesn't want to deal with buttons or things. She goes, yeah, he's not developing finger strength if he's playing video games, stuff like that, which I didn't even make the connection with because when they're playing with like tablets, phones, like, any of the modern stuff that we give them, they're not building the muscle strength in their fingers.

KAMENETZ: So now they have him stringing buttons for fun and, of course, practicing the piano.

(SOUNDBITE OF PLAYING PIANO)

KAMENETZ: So part of finding balance is sometimes saying no, but that is not our only job as parents. Takeaway number three - be smart about content. As we've heard, Latoya Peterson and Chris Wallace tend to share media with Gavin that they themselves love - grown-up movies like "Star Wars" or "Into The Spider-Verse" or grown-up video games like "Kingdom Hearts." This is good for the reasons we've talked about, but they'll be the first to tell you this system has drawbacks, too.

WALLACE: Yeah, so some of the games have, like, very strong adult themes in them, like, things that are not appropriate for, like, 5-year-olds (laughter).

(SOUNDBITE OF SHOJI MEGURO SONG, "WAKE UP, GET UP, GET OUT THERE")

KAMENETZ: So for example, one game Latoya's playing when we meet her is "Persona." It's sort of a supernatural adventure set in Tokyo with elements of film noir and anime. Let's let Gavin explain the plot.

GAVIN: There's a phantom21 thief, and they try to steal someone's evil heart because they turned evil.

KAMENETZ: This particular game is also rated M for mature, and it features a storyline about a creepy gym teacher. And Latoya says she didn't know that before she started playing with Gavin. Normally, she would check before she plays anything with him.

PETERSON: He was watching me play the game, and at the time, it was the very beginning of the game. And I didn't - unusual for me, I didn't pre-check. Normally, you know - I know who's really upset about this.

WALLACE: (Laughter).

KAMENETZ: Mom and dad kind of disagree on this issue, but in any case, because Gavin's now obsessed22 with the game, Latoya spends a lot of her evenings after he goes to bed trying to play her way past the inappropriate parts. And there's other issues, too, with content. Latoya and Chris have also banned Gavin from watching YouTube by himself because they don't trust the videos that get recommended by the algorithm. Latoya says Gavin will turn on "Peppa Pig"...

PETERSON: And then, like, three videos later, there's, like, some dude in a pig suit or, like - oh, or my favorite, it's in Portuguese23 and they're, like, cutting Peppa's head off. It's awful.

KAMENETZ: One popular resource Dr. Jenny Radesky recommends is Common Sense Media. It has thousands of reviews of games, apps and movies. But there's still pitfalls24 out there, like advertising25. She recently published a study that found that of the most downloaded apps in games for young children, 95% had advertising.

RADESKY: So many of them are so bloated with ads that, sometimes, it took up more time than the gameplay experience itself.

KAMENETZ: That's both free and paid apps, many of them labeled educational or based on beloved children's books. And they're swimming with ads. She checked some of them out with her own son.

RADESKY: One of them was, like, "Masha And The Bear" where you could, like, click on a treasure box and you - it would play an ad, and then it would, like, clink a few coins into your treasure box. And then my son was like, oh, I'm going to keep doing this. I'm really good at this game. I was like, that's not a game. That is not a game. That is you just watching more ads and them rewarding you in a way that feels good to you because you're 8.

KAMENETZ: Jenny Radesky says that when our kids want to download or stream something, we should look ourselves and see.

RADESKY: How much are they, like, the kind of open-ended sandbox apps where kids can kind of explore and solve their own problems, or how much are they really constrained26 apps?

KAMENETZ: Are there lots of ads or in-app purchases? Is there inappropriate content? But the most important questions are the ones we ask our kids.

RADESKY: What do you like about this, and what seems annoying or creepy about it to you?

KAMENETZ: Researchers like Mimi Ito say, ideally, we're laying the foundation for good media choices while our kids are still little enough to sit on our laps. That's because past elementary school, as the kids get older and more independent, we just can't control everything they see and hear. Our role has to shift. And Mimi has personal experience with this. So she, too, grew up as a gamer.

ITO: I came of age, actually, in Tokyo during the arcade27 game era. So my games were really things like "Galaxian" and the first "Donkey Kong."

KAMENETZ: She played with her kids when they were little, but then her daughter lost interest, and her son got way better than her.

ITO: There definitely came a point where I couldn't keep up with my kids. And, you know, it wasn't fun for them to play with me anymore, quite frankly28.

KAMENETZ: So instead, she took a step back.

ITO: ...To me asking a lot of questions and observing my son's gameplay and being more of a interested observer, supporter, cheerleader rather than somebody that was actually playing the same games.

KAMENETZ: So you're basically advising people to parent like anthropologists?

ITO: (Laughter) Yeah, you got me on that one.

KAMENETZ: By the way, both Mimi's daughter and her son are now in college, and they're both currently majoring in computer science. So, you know, we all want to raise kids who can do anything they want to do, be whoever they want to be. And now we've conquered some, you know, big misconceptions that stand in the way of people successfully parenting around media, and it's time for our final boss-level takeaway, takeaway number four. Look for what's positive about your kids' screen time so you can help that positive stuff grow. Latoya Peterson, for example, sees games getting Gavin more interested in reading and storytelling.

GAVIN: What did that says?

PETERSON: Oh, the reading part. Xehanort was controlling Terra's body.

Games are also storytelling. A lot of people don't - like, especially if the last game you played was "Tetris," you might not realize that things have evolved (laughter). We have moved on from "Pac-Man" and "Tetris."

KAMENETZ: She also sees the challenges of games as building his resilience.

PETERSON: One of the big things we're working on right now is the concept of resiliency and not quitting when something is hard.

GAVIN: Sometimes, you lose and lose and lose.

PETERSON: And games are great with that because the whole idea - like, I think we were in some castle, and he was like, Mom, this castle - because I died, like, twice in this castle, like, immediately. And Gavin was like, Mom, this castle's too hard. We should stop. And I was like, Gavin, this is the point. Like, sometimes, things are hard, and you have to go back and try again or you try something different. And I've noticed he does that in his real life.

KAMENETZ: Mimi Ito says when it comes to screen time, even if our kids' interest is not something we would necessarily choose for them, we should watch for opportunities for kids to connect with others over shared media interests and to get creative. You know, even if what they're into is a TV show or a boy band, it can be a springboard to a creative community. For example, there's lots of kids out there sharing fan-created art on sites like DeviantArt or fan fiction on websites like Wattpad.

ITO: I mean, we've talked to young girls who have literally29 read hundreds of pages of fan fiction and written that many pages of fan fiction themselves, and they'll say, oh, we don't even identify as readers and writers because that's what we do in school.

KAMENETZ: Even video games can be creative spaces - games like "Minecraft" and "Roblox." That's part of the reason that Mimi started Connected Camps. They sponsor safe online spaces where kids can play video games - after school, in the summer - all online.

So you're starting "Fortnite" Little League? You guys run it?

ITO: Yeah (laughter). That's right.

KAMENETZ: It's true. Kids can prepare to play video games at the college varsity level, even get a scholarship.

ITO: We want to make sure that their first experiences of connecting to other gamers online are really positive and safe and supportive, kind of what you would expect in your playground at school.

KAMENETZ: So let's hit pause now and take a moment together to process what we've heard so far.

(SOUNDBITE OF MUSIC)

KAMENETZ: It's time for the replay - I mean, the recap. Takeaway number one is share screens with your kids. I mean, we parents are constantly told that our one job is to take away the screens. Anthropologist Mimi Ito thinks we can spend our energies much more wisely.

ITO: I think that the burden on parenting is really real. I just think that the current burden is being placed on control, and I'm suggesting that you shift that effort to connection.

KAMENETZ: Takeaway number two, balance is about far more than time. Balance is about health, sleep, family dinners and adding back in media activities that are shared, creative, social or focused on learning. Takeaway number three, be smart about content. Read the ratings on Common Sense Media. And when in doubt, check out those apps or videos alongside your child because a lot of popular children's apps are really laden30 down with ads. And our final takeaway, takeaway number four, the boss level, is look for what is positive about your kids' media passions so you can help them build a bridge to the people that they want to be.

You don't have to be a gamer or a geek yourself to raise kids who use media in positive ways. You just have to look out for what's good and encourage that. And with that, we'll leave you with a sign-off from Gavin, who, since he watched the "Avengers" movie with daddy, has decided31 that he wants to be a newscaster.

GAVIN: There's more details as we develop (ph).

KAMENETZ: And that's all for this episode of LIFE KIT for parenting. Thanks for listening, and thanks to our experts, Mimi Ito at the University of California Irvine and Dr. Jenny Radesky at the University of Michigan. And a special thanks to Latoya Peterson, Chris Wallace and, of course, Gavin Wallace.

GAVIN: (Unintelligible).

PETERSON: Gavin, don't talk with your mouth full.

KAMENETZ: For more NPR LIFE KIT, check out our next episode, where we tackle the downsides of screens. And if you like what you hear, make sure to check out our other LIFE KIT guides at npr.org/lifekit. And while you're there, subscribe32 to our newsletter, so you don't miss anything. We've got more guides coming every month on all sorts of topics. And as always, here's a completely random33 tip, this time from NPR's Nara Kasbergen.

NARA KASBERGEN, BYLINE34: So my travel protip is to always bring a little pouch35 with your over-the-counter medications of choice for different ailments36 like colds and headaches. And always bring that pouch with you when you travel overseas because what you don't want to have happen is you get sick, and all of a sudden, you're trying to figure out what your medication of choice is called in a different language.

KAMENETZ: If you've got a tip for us or a parenting challenge you want us to explore, please let us know. Email us at [email protected].

LIFE KIT for parenting is edited by Steve Drummond and produced by Lauren Migaki, Sylvie Douglis, Alissa Escarce, Katie Monteleone and Chloee Weiner. Meghan Keane is the managing producer. Beth Donovan is the senior editor. Our digital editor is Carol Ritchie, and our project coordinator37 is Clare Schneider. Music by Nick DePrey and Bryan Gerhart (ph). Our project manager is Mathilde Piard. Neal Carruth is our general manager of podcasts, and the senior vice11 president of programming is Anya Grundmann. I'm Anya Kamenetz. Thanks for listening.

(SOUNDBITE OF MUSIC)


点击收听单词发音收听单词发音  

1 marvel b2xyG     
vi.(at)惊叹vt.感到惊异;n.令人惊异的事
参考例句:
  • The robot is a marvel of modern engineering.机器人是现代工程技术的奇迹。
  • The operation was a marvel of medical skill.这次手术是医术上的一个奇迹。
2 mashes 013beac4c21c60067c16189ea23ca824     
(水、谷物等混合而成的)糊状物( mash的名词复数 )
参考例句:
3 cozy ozdx0     
adj.亲如手足的,密切的,暖和舒服的
参考例句:
  • I like blankets because they are cozy.我喜欢毛毯,因为他们是舒适的。
  • We spent a cozy evening chatting by the fire.我们在炉火旁聊天度过了一个舒适的晚上。
4 baron XdSyp     
n.男爵;(商业界等)巨头,大王
参考例句:
  • Henry Ford was an automobile baron.亨利·福特是一位汽车业巨头。
  • The baron lived in a strong castle.男爵住在一座坚固的城堡中。
5 kit D2Rxp     
n.用具包,成套工具;随身携带物
参考例句:
  • The kit consisted of about twenty cosmetic items.整套工具包括大约20种化妆用品。
  • The captain wants to inspect your kit.船长想检查你的行装。
6 tuned b40b43fd5af2db4fbfeb4e83856e4876     
adj.调谐的,已调谐的v.调音( tune的过去式和过去分词 );调整;(给收音机、电视等)调谐;使协调
参考例句:
  • The resort is tuned in to the tastes of young and old alike. 这个度假胜地适合各种口味,老少皆宜。
  • The instruments should be tuned up before each performance. 每次演出开始前都应将乐器调好音。 来自《简明英汉词典》
7 dilemma Vlzzf     
n.困境,进退两难的局面
参考例句:
  • I am on the horns of a dilemma about the matter.这件事使我进退两难。
  • He was thrown into a dilemma.他陷入困境。
8 cartridge fXizt     
n.弹壳,弹药筒;(装磁带等的)盒子
参考例句:
  • Unfortunately the 2G cartridge design is very difficult to set accurately.不幸地2G弹药筒设计非常难正确地设定。
  • This rifle only holds one cartridge.这支来复枪只能装一发子弹。
9 sneak vr2yk     
vt.潜行(隐藏,填石缝);偷偷摸摸做;n.潜行;adj.暗中进行
参考例句:
  • He raised his spear and sneak forward.他提起长矛悄悄地前进。
  • I saw him sneak away from us.我看见他悄悄地从我们身边走开。
10 essentially nntxw     
adv.本质上,实质上,基本上
参考例句:
  • Really great men are essentially modest.真正的伟人大都很谦虚。
  • She is an essentially selfish person.她本质上是个自私自利的人。
11 vice NU0zQ     
n.坏事;恶习;[pl.]台钳,老虎钳;adj.副的
参考例句:
  • He guarded himself against vice.他避免染上坏习惯。
  • They are sunk in the depth of vice.他们堕入了罪恶的深渊。
12 stashed 07562c5864f6b713d22604f8e1e43dae     
v.贮藏( stash的过去式和过去分词 );隐藏;藏匿;藏起
参考例句:
  • She has a fortune stashed away in various bank accounts. 她有一大笔钱存在几个不同的银行账户下。
  • She has a fortune stashed away in various bank accounts. 她在不同的银行账户上秘密储存了一大笔钱。 来自《简明英汉词典》
13 hop vdJzL     
n.单脚跳,跳跃;vi.单脚跳,跳跃;着手做某事;vt.跳跃,跃过
参考例句:
  • The children had a competition to see who could hop the fastest.孩子们举行比赛,看谁单足跳跃最快。
  • How long can you hop on your right foot?你用右脚能跳多远?
14 mitigate EjRyf     
vt.(使)减轻,(使)缓和
参考例句:
  • The government is trying to mitigate the effects of inflation.政府正试图缓和通货膨胀的影响。
  • Governments should endeavour to mitigate distress.政府应努力缓解贫困问题。
15 mediation 5Cxxl     
n.调解
参考例句:
  • The dispute was settled by mediation of the third country. 这场争端通过第三国的斡旋而得以解决。
  • The dispute was settled by mediation. 经调解使争端得以解决。
16 helping 2rGzDc     
n.食物的一份&adj.帮助人的,辅助的
参考例句:
  • The poor children regularly pony up for a second helping of my hamburger. 那些可怜的孩子们总是要求我把我的汉堡包再给他们一份。
  • By doing this, they may at times be helping to restore competition. 这样一来, 他在某些时候,有助于竞争的加强。
17 anthropologist YzgzPk     
n.人类学家,人类学者
参考例句:
  • The lecturer is an anthropologist.这位讲师是人类学家。
  • The anthropologist unearthed the skull of an ancient human at the site.人类学家在这个遗址挖掘出那块古人类的颅骨。
18 mentoring 927b67a2488cee0c1ff61a0b43695f30     
n.mentoring是一种工作关系。mentor通常是处在比mentee更高工作职位上的有影响力的人。他/她有比‘mentee’更丰富的工作经验和知识,并用心支持mentee的职业(发展)。v.(无经验之人的)有经验可信赖的顾问( mentor的现在分词 )
参考例句:
  • One of the most effective instruments for coaching and mentoring is the "role rehearsal" . 辅导和教学的最有效的手段之一是“角色排练。” 来自辞典例句
  • Bell Canada called their mentoring system a buddy-buddy system. 加拿大贝尔公司称他们的训导系统是伙伴—伙伴系统。 来自互联网
19 versus wi7wU     
prep.以…为对手,对;与…相比之下
参考例句:
  • The big match tonight is England versus Spain.今晚的大赛是英格兰对西班牙。
  • The most exciting game was Harvard versus Yale.最富紧张刺激的球赛是哈佛队对耶鲁队。
20 fret wftzl     
v.(使)烦恼;(使)焦急;(使)腐蚀,(使)磨损
参考例句:
  • Don't fret.We'll get there on time.别着急,我们能准时到那里。
  • She'll fret herself to death one of these days.她总有一天会愁死的.
21 phantom T36zQ     
n.幻影,虚位,幽灵;adj.错觉的,幻影的,幽灵的
参考例句:
  • I found myself staring at her as if she were a phantom.我发现自己瞪大眼睛看着她,好像她是一个幽灵。
  • He is only a phantom of a king.他只是有名无实的国王。
22 obsessed 66a4be1417f7cf074208a6d81c8f3384     
adj.心神不宁的,鬼迷心窍的,沉迷的
参考例句:
  • He's obsessed by computers. 他迷上了电脑。
  • The fear of death obsessed him throughout his old life. 他晚年一直受着死亡恐惧的困扰。
23 Portuguese alRzLs     
n.葡萄牙人;葡萄牙语
参考例句:
  • They styled their house in the Portuguese manner.他们仿照葡萄牙的风格设计自己的房子。
  • Her family is Portuguese in origin.她的家族是葡萄牙血统。
24 pitfalls 0382b30a08349985c214a648cf92ca3c     
(捕猎野兽用的)陷阱( pitfall的名词复数 ); 意想不到的困难,易犯的错误
参考例句:
  • the potential pitfalls of buying a house 购买房屋可能遇到的圈套
  • Several pitfalls remain in the way of an agreement. 在达成协议的进程中还有几个隐藏的困难。
25 advertising 1zjzi3     
n.广告业;广告活动 a.广告的;广告业务的
参考例句:
  • Can you give me any advice on getting into advertising? 你能指点我如何涉足广告业吗?
  • The advertising campaign is aimed primarily at young people. 这个广告宣传运动主要是针对年轻人的。
26 constrained YvbzqU     
adj.束缚的,节制的
参考例句:
  • The evidence was so compelling that he felt constrained to accept it. 证据是那样的令人折服,他觉得不得不接受。
  • I feel constrained to write and ask for your forgiveness. 我不得不写信请你原谅。
27 arcade yvHzi     
n.拱廊;(一侧或两侧有商店的)通道
参考例句:
  • At this time of the morning,the arcade was almost empty.在早晨的这个时候,拱廊街上几乎空无一人。
  • In our shopping arcade,you can find different kinds of souvenir.在我们的拱廊市场,你可以发现许多的纪念品。
28 frankly fsXzcf     
adv.坦白地,直率地;坦率地说
参考例句:
  • To speak frankly, I don't like the idea at all.老实说,我一点也不赞成这个主意。
  • Frankly speaking, I'm not opposed to reform.坦率地说,我不反对改革。
29 literally 28Wzv     
adv.照字面意义,逐字地;确实
参考例句:
  • He translated the passage literally.他逐字逐句地翻译这段文字。
  • Sometimes she would not sit down till she was literally faint.有时候,她不走到真正要昏厥了,决不肯坐下来。
30 laden P2gx5     
adj.装满了的;充满了的;负了重担的;苦恼的
参考例句:
  • He is laden with heavy responsibility.他肩负重任。
  • Dragging the fully laden boat across the sand dunes was no mean feat.将满载货物的船拖过沙丘是一件了不起的事。
31 decided lvqzZd     
adj.决定了的,坚决的;明显的,明确的
参考例句:
  • This gave them a decided advantage over their opponents.这使他们比对手具有明显的优势。
  • There is a decided difference between British and Chinese way of greeting.英国人和中国人打招呼的方式有很明显的区别。
32 subscribe 6Hozu     
vi.(to)订阅,订购;同意;vt.捐助,赞助
参考例句:
  • I heartily subscribe to that sentiment.我十分赞同那个观点。
  • The magazine is trying to get more readers to subscribe.该杂志正大力发展新订户。
33 random HT9xd     
adj.随机的;任意的;n.偶然的(或随便的)行动
参考例句:
  • The list is arranged in a random order.名单排列不分先后。
  • On random inspection the meat was found to be bad.经抽查,发现肉变质了。
34 byline sSXyQ     
n.署名;v.署名
参考例句:
  • His byline was absent as well.他的署名也不见了。
  • We wish to thank the author of this article which carries no byline.我们要感谢这篇文章的那位没有署名的作者。
35 pouch Oi1y1     
n.小袋,小包,囊状袋;vt.装...入袋中,用袋运输;vi.用袋送信件
参考例句:
  • He was going to make a tobacco pouch out of them. 他要用它们缝制一个烟草袋。
  • The old man is always carrying a tobacco pouch with him.这老汉总是随身带着烟袋。
36 ailments 6ba3bf93bc9d97e7fdc2b1b65b3e69d6     
疾病(尤指慢性病),不适( ailment的名词复数 )
参考例句:
  • His ailments include a mild heart attack and arthritis. 他患有轻度心脏病和关节炎。
  • He hospitalizes patients for minor ailments. 他把只有小病的患者也送进医院。
37 coordinator Gvazk6     
n.协调人
参考例句:
  • The UN Office for the Coordination of Humanitarian Affairs, headed by the Emergency Relief Coordinator, coordinates all UN emergency relief. 联合国人道主义事务协调厅在紧急救济协调员领导下,负责协调联合国的所有紧急救济工作。
  • How am I supposed to find the client-relations coordinator? 我怎么才能找到客户关系协调员的办公室?
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